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Hunter-Ram
Uye
Mar 3, 2025
19 Mesaj
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Configurable
Knockout Trigger:
Auto-Revive:
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Features
Configurable
Knockout Trigger:
Auto-Revive:
- Knockout Trigger:
When a player's health falls below a configurable threshold (default: 50), they are knocked out. This threshold can be adjusted in the config.lua file. - Forced Ragdoll State:
The script forces the player into a ragdoll state to simulate falling and lying on the ground. - Blur/Drunk Visual Effect:
A timecycle modifier is applied to give the player a blurred, disoriented visual effect similar to GTA V's drunk effect. - Auto-Revive:
Players are automatically revived after a set duration (default: 10 seconds). When revived, their health is restored to a safe level, and all visual and control effects are cleared.
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