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Adrian_chupi
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Car Wipe removes empty cars on a schedule without upsetting your players. Everyone sees the countdown coming, cars that were just used stay, and owned cars go back to their own garage instead of being deleted. Free and open source.
Why this one?
Most car wipes delete every empty car on a timer. Players lose the car they parked a minute ago, owned cars vanish, and the server gets the blame. This one only removes cars nobody needs:
- Owned cars are never lost. They go back to their own garage with fuel, engine and body as they were (Qbox, QBCore, ESX with oxmysql). A garage script with its own table is covered by one small adapter file.
- Recently used cars stay. A car used in the last 15 minutes is skipped. Change the minutes, or turn it off, in the panel without a restart.
- Players can save their own car: /savecar during the countdown, or simply sit in it.
- You choose what is never wiped: one car, a whole car model, or a plate number, plus safe zones placed where you stand. All in game.
- Nobody is surprised: a countdown card on every screen, warnings at 10, 5 and 1 min and 30 s, or chat lines, or both. Each is one setting.
- Run it all in game: one panel (/carwipe) for wipes, the time between wipes, kept cars, safe zones and the history of the last wipes.
- Plays nice with other scripts: heists and events can pause a wipe with one export; any script can protect its cars with a state bag.
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