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mGarage
- Create garages/impounds in-game or in the Config file
- Garage action: Target/TextUI
- Multilanguage
- Garages for jobs
- Vehicle search in the garage interface
- Custom vehicle garages ( not finish )
- Obtain an item key if necessary
- Mark vehicles outside the garage
- Share vehicles with companions
- Save vehicles with fake license plates (using the ‘fakeplate’ item from mVehicle)
- Impound with societies
- Functions to integrate the garage into any housing system
- Function to impound vehicles
- The impound can establish a society account
- Support Target/Textui
Create/edit Garages in gameHow To install Read de Documents or README
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-Create
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-Edit
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Garage Images
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Impound Images
Dowload Dependecy
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New mono_carkeys. Contribute to Mono-94/mVehicle development by creating an account on GitHub.Dowload Garage
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Contribute to Mono-94/mGarage development by creating an account on GitHub.Functions
OpenGarage
exports.mGarage:OpenGarage({
name = 'GARAGE ID/NAME',
garagetype = 'garage',
intocar = true,
carType = { 'automobile', 'bike' },
spawnpos = { vec4(0, 0, 0, 0) }
})
SaveCar
exports.mGarage:SaveCar({
name = 'GARAGE ID/NAME',
garagetype = 'garage',
entity = vehicleEntity or false to getVehiclePedIsIn,
carType = { 'automobile', 'bike' },
})
impound Vehicle
exports.mGarage:ImpoundVehicle({
vehicle = Vehicle entity,
impoundName = 'Impound Name'
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