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18 Ara 2021

73 Mesaj

185 Tepki

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33

İlk Mesaj

Ödülü yok!

Ödülü yok!

Ödülü yok!

Ödülü yok!
Welcome Everybody for my first Release!
This script is completely Free.
So I’ve seen a lot of requests in onyxLocksystem for fixed and better version so I decided to create one!
Of course I asked first for permission from HighHowdy (Creator of onyxLocksystem) to use the script idea and some of his code!
Features
Dependency
Exports
give player keys
exports['xd_locksystem']:givePlayerKeys(plate)
take player keys
exports['xd_locksystem']:takePlayerKeys(plate)
Developers - Check Player Keys
if you want to add check for keys to one of your script, you can use this in your client files
Lockpick
While in hotwire you can have big chance to fail, but with lockpick you will succeed everytime you using it in vehicle, but you have a chance written in the config for the lockpick to break and not succeed!
Help!
For any help type in the comments your issue or open issue in github where the download link is
recommended to open issue in github
Video
Download
XD_LOCKSYSTEM v1.1.0
Fixed
This script is completely Free.
Ziyaretçiler için gizlenmiş link,görmek için
Giriş yap veya üye ol.
So I’ve seen a lot of requests in onyxLocksystem for fixed and better version so I decided to create one!
Of course I asked first for permission from HighHowdy (Creator of onyxLocksystem) to use the script idea and some of his code!
Features
- Locking/Unlocking vehicles with keys
- Hotwiring vehicles with multiple stages
- Searching the vehicles to find a spare keys
- Steal keys from locals by holding them up
- Give keys to other player
- Everything Synced with the server
- A lot of Settings in Config file!
Dependency
-
Ziyaretçiler için gizlenmiş link,görmek için Giriş yap veya üye ol.
- Any Notify System - make sure to change to your notify in client if you have custom notify
- same as above for progress bars
Exports
give player keys
exports['xd_locksystem']:givePlayerKeys(plate)
take player keys
exports['xd_locksystem']:takePlayerKeys(plate)
Developers - Check Player Keys
if you want to add check for keys to one of your script, you can use this in your client files
- plate - the vehicle plate you want to check key for.
- hasKeys - return true if player has the keys for vehicle else false.
Kod:
ESX.TriggerServerCallback('xd_locksystem:getKeys', function(hasKeys)
if hasKeys then
print('Player has the key for the vehicle!')
end
end, plate)
Lockpick
While in hotwire you can have big chance to fail, but with lockpick you will succeed everytime you using it in vehicle, but you have a chance written in the config for the lockpick to break and not succeed!
Help!
For any help type in the comments your issue or open issue in github where the download link is
recommended to open issue in github
Video
Ziyaretçiler için gizlenmiş link,görmek için
Giriş yap veya üye ol.
for Video!Download
Ziyaretçiler için gizlenmiş link,görmek için
Giriş yap veya üye ol.
to Download!XD_LOCKSYSTEM v1.1.0
Fixed
- Player camera only moved left or right without bottom and up when hotwire/search
- Fixed exports when taking or giving vehicle keys it takes few sec to update now its updating automatically
- New Settings for Config file
- Support for esx_notify
- Support for esx_progressbar
- Support for Custom Notify/Custom ProgressBars
- Custom Translate Options in Config
credit :Ziyaretçiler için gizlenmiş link,görmek için Giriş yap veya üye ol.HighHowdy